Overview
Create a tracking target with a smart orbit pivot for cameras and lights — orbit around a subject without manually parenting/unparenting.
UI Location
3D Viewport → operator search / addon panel (see script for exact menu entry).
Features
- Smart pivot empty: Adds a pivot empty that the camera/light orbits around.
- Auto Child Of: A
Child Ofconstraint is added only while rotating the pivot (orbiting), and removed as soon as rotation ends or a move starts. - Track To aiming: When not rotating, a
Track Toconstraint keeps the camera/light aimed at the target.
Usage
- Select the camera or light you want to orbit, then run the “Target, Please!” operator to create the pivot + target.
- Use
R(rotate) on the pivot to orbit — aiming and parenting are handled automatically. - Use
G/Sto move or scale as normal; the Child Of constraint is removed automatically.