Overview
The UI is taken from Machin3tools symmetrize.
Symmetrize with a flick gizmo. Unlike Machin3tools's symmetrize, this is made to work with weights and vertex groups. Works in Edit Mesh, Sculpt, and Weight Paint.
Edit Mode Usage
Symmetrize Weight Paints
Basic Usage
- Enter Edit Mesh, Sculpt, or Weight Paint mode.
- Press Alt+X and flick toward the axis/direction you want to symmetrize from.
- Release to confirm, or cancel with Esc/right-click.
UI Location
Edit Mesh / Sculpt / Weight Paint → hotkey Alt+X.